Selected work
Selected work / 02

UniversalStudios.

A physical connection to the world of Minions. Meet the E-Liminator X.

Blue and white E-Liminator X blasters at Universal Studios
Project
StrikerVR × Universal Studios
My role at StrikerVR
Co-founder &
Creative Director
Project focus
Interactive attraction / E-Liminator X
Creative collaboration
Antonio Mercuri / Merx
Full credits below

Making mischief
tangible.

StrikerVR collaborated with Universal Studios on the E-Liminator X for Illumination’s Villain-Con Minion Blast. The physical blaster connects each guest to the on-screen action, bringing haptic product design into a shared theme-park experience.

The project joined product development, early concepts, interactive prototyping, and the character of the Minions universe. The result puts a piece of the story directly into the guest’s hands.

From the archive / 2021

The ideas along
the way.

Before the final blaster, there were many possibilities. These unselected concepts explore different silhouettes, characters, colors, and ways to hold the experience.

GRU · Direction A

View 01 / Unselected concept / May 2021

01 / 49

Meet the E-Liminator X

Product animation / 00:07
01 / The experience

The guest becomes
part of the action.

Guests pick up a blaster and travel through a screen-based world on a moving walkway. The physical object, its interface, and the attraction work together to turn a shared space into an interactive adventure.

02 / Beyond the attraction

A little of that world,
to take home.

The attraction’s blaster design also informed a retail toy developed by Universal. It carries the same recognizable form beyond the park experience and into a new context.

Built together / Credits

A collaboration between StrikerVR and Universal Studios. Martin Holly: co-founder and creative director, StrikerVR. Antonio Mercuri / Merx: pitch collaboration, concept and visual design, prototype interface and motion graphics, and project management. Stato: 360-degree blaster render. Photography and promotional artwork: Universal Studios. Minions and related characters: Illumination / Universal. Additional unselected concept material: the StrikerVR development archive and Julien Fesquet’s May 2021 concept presentation.

Next project / 03

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Athlete leaping with a white Mavrik blaster against a blue and pink backdrop